In today's society it is vital that we, as future learning managers, not only understand Information and Communication Technologies (ICT's) but also become competent users. Students are becoming more technological literate each year and it is therefore imperative that learning managers are one step ahead, meaning that learning managers need to evolve their teaching methods, strategies and tools to keep up with the growing technological era. There have been many reports of students attention spans decreasing and that teachers are not doing all they can to ensure that students are engaged in their learning. As stated in a report "Engage me or Enrage me", "Students certainly don't have short attention spans for their games, movies, music or Internet surfing. More and more, they just don't tolerate the old ways- and they are enraged we are not doing better by them" Prensky, 2005). This shows that what we as learning managers need to draw on their interests and skills in these areas to tap into a more meaningful learning experiences for our students. This is where e-learning comes into practice. These tools will help students become more active learners and achieve a higher level of motivation and engagement (Snowman et. al., 2009, p. 123). In the following reflective synopsis four ICT tools will be assessed from four levels of digital technologies, with links to TPACK (Technological Pedagogical and Content Knowledge).
TPACK, by Mishra and Koehler (2008) has been chosen for this task to tie in with the four digital technologies. TPACK is a vital framework for teachers to take into consideration when planning lessons for the classroom. If TPACK is considered appropriately in learning managers planning, content is taken into consideration first, then decisions are made about which technology can transform the learning leading to which pedagogical practice would then best support the content and technology chosen. Without taking this framework into consideration, learning experiences could either be pointless to the learning outcomes, not engaging from a pedagogical view or create an unnecessary link between the learning and the ICT chosen. If taken into account with the following digital technologies this framework creates vital learning tools for students of the 21st century.
Digital Tool 1: WikiSpaces
The first digital tool to be assessed is WikiSpace. WikiSpace is an online space where users can edit, modify, add, remove information for personal, organizational or business purposes. The founders of wikispaces originally designed the wiki community to build on the community’s content and social learning (Tangient LLC, 2005). What WikiSpaces is now able to do extends the original desires of the creators. Wikispace is a easy to use, open, community that allows anybody to create a page to their own desires. There are opportunities for students or just people in general to upload information that they find interesting and have similar minded people comment on their knowledge. Which works well when seeking more information on a particular topic and have people expand on the knowledge that you may already have.
Wikispaces has become a fantastic tool for learning experiences within the classroom. Linked in with the TPACK design it create opportunities for students to access learning experiences anytime, anywhere. There are many positives to this tool as well as some concerns linked. Wikispace is a great tool if worked in well with the TPACK design. Learning Managers can easily become fluent in creating and commenting on wikis and therefore creates a simple way for teachers to link their lessons in appropriately. It is a terrific opportunity for students to engage in brainstorming activities, students’ reports/assignments, peer teaching, topical discussions, questioning and conferencing (Brady, 2006, p.20). Wikis can almost be worked into any lesson, which makes the tool easy to add into any lesson. When tying in with Edward De Bono's six thinking hats, SWOT analysis, brainstorming and collaborative learning it creates a fantastic collaborative work bench. A personal experience with Wiki worked well for collaborative working within an assignment. Personally I found it a fantastic way to allow students to proof read each others assignments, with students able to make track changes to their peers reports providing feedback for the author.
Digital Tools 2: Digital Images
Digital images are a great opportunity for engagement with students, particularly for younger students who love their learning up on display. There are two ways in which images can be used: Either student created photographs or online images. There is no limit on what photos/images can be accessed to incorporate in students learning or learning managers teaching. Although this is where risks come into play. See below. It is critical when using digital images that the image is appropriate to the learning design. There are so many purposes for image use online that teachers can present learning materials to students to engage them and give them an opportunity to gain more knowledge, understanding, analysis and evaluations, feelings and development. This is again where TPACK comes into consideration.
It would be unnecessary to have an image of a dancer when you are learning about plants or a picture of a bearded dragon when talking about the deep sea. It is important to have the contents worked out before adding images into the equation. So for digital imagery to add any dimension to a lesson it is important first of all for the teacher to consider what they are teaching and think about how the digital image will enhance the learning. This will ensure that the correct use of images will enhance student learning instead of creating confusion of feelings or thoughts. A fantastic learning tool when it comes to class trips or classroom experiments. I am sure that there are many teachers out there who have struggled to jog the memory of many students’ minds when it comes to trying to link new knowledge to previous class experiences. Having the digital image recording of classroom events creates a pathway to jogging students memories and more efficiently allowing students to reflect on their feelings and thoughts at that moment. For example, you may use these digital images in a photostory to create even more meaning for each individual student.
Digital Tool 3: PowerPoint
Microsoft PowerPoint has been one of the longest running opportunities for people to create presentations. It is a simple ICT that allows all ages create presentations, slide shows and mini movies. It allows students to create animations and apply music to add layers to that similar of a range of digital posters. PowerPoints can just about be created for nearly any subject, topic, lesson or field. Although if used too frequently can easily become overdone. PowerPoint is a fantastic resource in the classroom and in the home setting. Most students’ homes will have a computer and the majority of computers if not all are equipped with Microsoft Office, which PowerPoint is apart of. This means that it is easily accessible by almost anyone.
If students are given the opportunity to practice and apply PowerPoint academically and personally, they will be exposed to many options and resources that are available through the program. Therefore it is important that teamed with TPACK, PowerPoints are introduced to students at an early stage, as it is a resource that any student with Microsoft office at home has access to.
Digital Tool 4: Podcasts
A Podcast is a video or audio recording that can be posted on the Internet and accessed by computers (Department of Education, 2010). As defined by Eash (2006) "It's a digital audio file that;s created, shared, and heard. Because of the universal accessibility of the Internet students and learning managers can easily create podcasts, given that they have Internet and a microphone. As a Learning Manager there is an extensive range of how podcasts can be used within the learning context. Podcasts can be used at the beginning of a lesson where LM can use it as an attention grabber, or at the start of a topic to start the students thinking about the coming topic. During the term sat on a rain forest topic it could be beneficial for a scientist to create a podcast for the students to listen to and gain inside knowledge. Another great use for a Podcast is for teachers to assign them as assessment. This opportunity would be a great way for more nervous students perform at their best for orals or debates. Allowing these students to explore Podcasts in academically and personal situations allows them to explore the possibilities with the tool. by achieving this they explore and connect themselves to a world or knowledge (Eash, 2010).
Using podcasts during debates is a fantastic way to allow students to listen to two sides of a story or issue before making their own judgements or opinions. These lead to learning experiences where students can create PMI (plus, minus, interesting) or SWOT analyses.
A Safe Supportive Learning Environment
Whilst providing a range of ICT's in the classroom is a great opportunity for students it is the Learning Managers responsibility to ensure that is it safe and follows the legal and ethical standards places by the education department. It is important the learning manager introduces Netiquette teamed with a set of classroom reinforcements so that student are aware of the responsibilities and the consequences that occur if not followed. This way they are aware of the appropriate use of the Internet and how to go about things if they go wrong.
Conclusion:
In conclusion ICT's are a great opportunity for learning managers to add substance to their learning designs. It is important that ICT's are used within the learning context as long as it follows the TPAC design. Teamed with the TPACK design, ICT's in learning situations will enhance students learning in more ways then one. It is important that the teachers focus on the content before considering which ICT would be appropriate for the lesson. Once all this is decided then, the pedagogy can be implemented to provide an overall solid, engaging, meaningful learning experience.
References:
Brady, L. (2006). Collaborative learning in action. Frenchs Forest,
NSW, Australia: Pearson Education Australia.
Department of Education. (2010). Podcasts in the classroom.
Retrieved from http://www.det.wa.edu.au/education/cmis/eval/curriculum/ict/podcasts/
Eash, E.K. (2010). Podcasting 101 for K-12 Librarians. Retrieved
from http://www.infotoday.com/cilmag/apr06/Eash.shtml
Marzano, R.J. & Pickering, D.J. (1997). Dimensions of Learning:
Teachers Manual (2nd ed.). Aurora,
VA, USA: ASCD.
Networketiquette. (n.d.). Netiquette: rules of netiquette. Retrieved
From http://www.networketiquette.net/index.html
Prensky, M. (2005). Engage Me or Enrage Me: What Today's
Learners Demand. Educause.
Tangient LLC. (2011). WikiSpaces. Retrieved from
www.wikispaces.com
